So the party finished scouring the old wizard's keep for the clues they were seeking, coming away with a few minor items that had been hidden away and a map. And then Juliana had a stroke of brilliance.
They'd been hired to find some ancient magic secrets (which hadn't actually been at the keep -- was anyone surprised?), and she figured that the map was a clue in that direction, so they would go back to town and give it to their employer to collect their fee. She, however, proposed making their own copy first, so even if their employer did not hire them to follow the map, they could do so on their own.
They're getting so much more devious! I'm proud.
Tuesday, January 13, 2009
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5 comments:
Of course the answer to their deviousness is... the Deeper Deviousness! Have some kind of magic that won't let them copy it, or kills the one copying it, or some such thing. After all, did they take any precautions against it?
Now why would I want to punish them for having a good idea? I hadn't already thought of it myself, so they should get the rewards of their sneaky thinking.
It wouldn't be a punishment per se, just a reminder that paranoia is only paranoid if you can prove that no one is out to get you.
GAH!! No, don't punish us for being devious! "God" is trying to ENCOURAGE devious thinking, 'cause we're all so new at this lol
The point is now moot, since the party was captured trying to re-enter the city, and everything they were carrying was confiscated.
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